Doomdepths 9+

Turn based roguelite

Kacper Jankowski

Designed for iPad

    • 4.5 • 309 Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

Step into a world of adventure with this exciting turn-based roguelike game, featuring classless development and procedurally generated items and upgrades. With endless possibilities and challenges around every corner, no two playthroughs are ever the same.

Customize your character's abilities and skills to create a truly unique experience, and explore a vast world filled with danger and adventure. Battle fierce enemies, uncover hidden treasures, and use your wits and strategy to overcome even the toughest obstacles.

As you progress, you'll unlock powerful abilities and upgrades, making each playthrough more exciting and rewarding than the last. But be warned - permadeath means that each decision could be your last.

With stunning graphics and immersive gameplay, this turn-based roguelike game will keep you on the edge of your seat for hours on end. So what are you waiting for? Download now and see if you have what it takes to conquer the challenges that lie ahead.

What’s New

Version 1.0.10

Bugfixes

Ratings and Reviews

4.5 out of 5
309 Ratings

309 Ratings

Asher DeAngelis ,

Great game, but a few flaws.

There are many other positive reviews singing the same praises that I have for this game so I’ll get straight to the point. There are some flaws that mainly have to do with the meta progression of the game, the talents you unlock have the ability to be toggled on or off, however they appear in all my runs once I unlock them no matter what, which would be a fair thing to happen if the ability to toggle them wasn’t an option. And then there is the “bigger vials” upgrade in town that increases potion duration, I have gotten that to level three and the duration of all potions has remained the same, three turns. Finally there’s the tutorial for the game, or lackthereof. At the beginning of every run the game simply tells you what is the attack button, which is one of the only things that is actually obvious about the UI. Everything, and I mean EVERYTHING else goes unexplained. In fact there is an entire in game mechanic where you can get bonus resources by looking at the background for barely-visible spots that you must tap on. I only found out about this very useful thing after maybe thirty or more half an hour long runs of the game. All of this and more minor issues are all very infuriating. I do realize of course this is yet to be a 1.0 release so please developers, if you see this review, make these fixes for both current and future players enjoyment.

bad_user_name ,

best roguelike

when i saw that this game had updated i couldn’t believe it. this is by far one of my favorite games, and the fact that there isnt much handholding in the beginning only peaks my interest even more. i love learning how to play these kinds of games, it only feels MORE fulfilling when you survive till the end when earlier you only barely found out how to upgrade perks. i will say this though: i have found that some classes are simply too overpowered when pitted against the others. take the priest and necromancer classes for example. their insane attack power and survivability levels are way too high when compared to the ranger or warlord classes. they both have high level healing abilities you can cast on a whim, and the barrage spell of the necromancer and the smite spell of the priest are simply amazing. ive found myself taking one or two healing spells with me no matter what class i am, because healing for 300% weapon damage on a warrior class is the most op thing in this game. while there may be other spells and perks that give automatic healing, any mage type will always feel like the best class if you ask me.

moutwash ,

Incredible roguelite

I started this review at five stars but had to bump it down to four. At first I had nothing but great things to say about the game, but there are a few glaring bugs. As another user has pointed out, games tend to delete themselves if you don’t finish a run, not allowing you to continue. That can be a big deal considering that full runs are quite time consuming.

Still, I wanted to give the game five stars due to its incredible depth and satisfying animations. I even spent the $10 to remove ads just to support the dev, as there is a decent amount of content here that seems to get updated often.

One other bug to point out is, if you are mashing attacks and one of them kills an enemy, your subsequent attack will not do damage if you don’t wait for their death animation.

Anyway, the game is great, but a few bugs prevent it from getting five stars from me. Still, props to the dev(s).

App Privacy

The developer, Kacper Jankowski, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Identifiers
  • Usage Data
  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

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