ver 2.75
- add support repack ETC_RGB4 format
- add support repack ASTC.. formats on x86 Windows
- add support detect IL2CPP apk modes
- add support dds & pvr formats for replace images (with the same formats and sizes of the asset and the file)
ver 2.73
- bugs fix
ver 2.72
- add support .xapk support (Lage android package)
- add support .obb support (android package)
- bugs fix
ver 2.71
- auto convert depricated methods for old Unity vertiosn to Unity 5.6
ver 2.70
- fixed sound unpack & play sound
- fixed "Make Unity Project" - scene meshs
- fixed "Make Unity Project" - materials
ver 2.69
- fixed colors for PVRTC image compression
- add filter to remove artifacts for PVRTC image compression
- fixed export images for "Make Unity Project"
ver 2.67
- Add support Mesh models - 3D preview
- Add support Scene - 3D preview
- Add support Terrain - 3D preview
ver 2.63
- Optimized - Make Unity project speed
ver 2.62
- fix bugs for open unity bundle files
ver 2.60
- Speed optimizations (load game, make unity project)
ver 2.54
- bugs fix
ver 2.52
- ass support ASTC_XxX formats
ver 2.50
- add support for Replace image - RGB565,RGBA4444,ARGB4444 formats
- can save PNG image on free mode (The image will be partially grounded on black squares)
- can replace image on free mode (The image will be partially grounded on black squares)
ver 2.46
- fix for Replace image - RGB24 format
ver 2.45
- optimized speed - for open
- optimized speed - for generate unity project
- improvements in the generation of source code scripts
ver 2.44
- Improvement of the project generation for Unity3d version 5.6
+ Test with FirstPerson controller
ver 2.43
- add support image parce for Unity 2017.1
- fix for make unity scenes (Export unity project)
- add navigator page
ver 2.42
- optimizations
- add support mp3, wav, ogg for old unity
- add support save as PVR file (for PVRTC_RGB4, PVRTC_RGBA4, ETC_RGB4)
- fix for make unity scenes (Export unity project)
ver 2.40
- add support texture formats:
PVRTC_RGB4,
PVRTC_RGBA4,
ETC_RGB4,
ETC2_RGB
ver 2.38
- fix: asset parsing for uniti gen ver 9
ver 2.37
- fixed: view alpha texture
- fixed: export images
- fixed: generage C# scripts
ver 2.36
- add for replace image: ETC2_RGBA8, ETC2_RGBA1, ETC2_RGB, ETC1
- add save apk file
ver 2.35
- add for replace image: DXT1, DXT5 formats
ver 2.33
- add bundle XianjianCodec
- fixed: open apk files
ver 1.32
- Add: Analize not standart Texure2D assets
ver 1.29
- Add: Asset fields edit
- Add: All assebly strings view and edit
- Add: Image view - can select fon
ver 1.28
- Fixed: export for equals names
- Add: Replace Texture by image (png, jpg, bmp..) with auto convert and make mipmap levels
ver 1.27
- Fixed: export for equals names
ver 1.26
- Fixed: Export and save DDS format
- Add: Replace content in assets: Texture, TextAsset, Sounds (work for Standelone games)
ver 1.25
- Fixed: Export images & sounds
- Fixed: Parse sounds
- Fixed: Generate scene files
ver 1.24
- Add support play asset sound from UI
- Add auto audio convert from fsb to wav format on export
ver 1.22
- Texture ETC3_RGBA - formar fixed
ver 1.21
ver 1.20
- bugs fixed
ver 1.19
- Add more unity version support
- Bundle unpack - fix bugs
ver 1.18
- Add more unity version support
ver 1.17
- Open assets - fix bugs
- Bundle unpack - fix bugs
- add drag and drop files to MainUI
ver 1.14
- Add on "Hex RAW" page add button "Save to HEX dump"
- Add on left tree context menu "Save metadata", "Load metadata" - for custom change asset items parser
- Bundle unpack - fix bugs
ver 1.13
- Memory usage optimizations: Fixes bug when exporting large assets
- Added warnings when opening the viewing of Texture2D - when an additional file has been left in which the image is stored
hlemontnzy
- 粉丝: 8
- 资源: 10
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