毕 业 设 计(论 文)
题目:校园活动管理平台设计与实现
I
摘 要
使用旧方法对校园活动信息进行系统化管理已经不再让人们信赖了,把现在
的网络信息技术运用在校园活动信息的管理上面可以解决许多信息管理上面的
难题,比如处理数据时间很长,数据存在错误不能及时纠正等问题。
这次开发的校园活动管理平台管理员功能有个人中心,赞助企业管理,活动
信息管理,场地管理,活动参与人员管理,新闻稿管理,活动经费管理。。经过
前面自己查阅的网络知识,加上自己在学校课堂上学习的知识,决定开发系统选
择 B/S 模式这种高效率的模式完成系统功能开发。这种模式让操作员基于浏览器
的方式进行网站访问,采用的主流的 Java 语言这种面向对象的语言进行校园活
动管理平台程序的开发,在数据库的选择上面,选择功能强大的 MySQL 数据库
进行数据的存放操作。
校园活动管理平台被人们投放于现在的生活中进行使用,该款管理类软件就
可以让管理人员处理信息的时间介于十几秒之间。在这十几秒内就能完成信息的
编辑等操作。有了这样的管理软件,校园活动信息的管理就离无纸化办公的目标
更贴近了。
关键词:校园活动管理平台;Java;MySQL;SSM 框架
II
Abstract
Using the old method of systematic management of campus activity information
has no longer let people trust, now the network information technology used in the
management of campus activity information can solve many problems of information
management, such as processing data for a long time, data errors can not be corrected
in time and so on.
The development of the campus activity management platform administrator
function has personal center, sponsor enterprise management, activity information
management, site management, activity participants management, press release
management, activity funds management.. After looking up the network knowledge in
front of me, plus the knowledge I learned in the school classroom, I decided to choose
the B / S mode to complete the system function development. This mode allows the
operator to visit the website based on the browser. The mainstream Java language,
which is the object-oriented language, is used to develop the campus activity
management platform program. In the selection of database, the powerful MySQL
database is selected to store the data.
Campus activity management platform has been put into people's life to use, the
management software can let managers process information between ten seconds. In
these ten seconds can complete the information editing and other operations. With
such management software, the management of campus activity information is closer
to the goal of paperless office.
Key Words : Campus activity management platform; Java ; MySQL ; SSM
framework
III
目 录
目 录 ..............................................III
1 绪论 ...............................................1
1.1 研究背景 .........................................................................................................1
1.2 目的和意义 ......................................................................................................1
1.3 论文结构安排 .................................................................................................2
2 相关技术............................................3
2.1 SSM 框架介绍 .................................................................................................3
2.2 B/S 架构介绍 ...................................................................................................3
2.3 MYSQL 数据库介绍........................................................................................4
2.4 JAVA 语言介绍 ...............................................................................................5
3 系统分析............................................6
3.1 系统可行性分析 ..............................................................................................6
3.1.1 技术可行性分析 ..................................................................................6
3.1.2 经济可行性分析 ..................................................................................6
3.1.3 运行可行性分析 ..................................................................................6
3.2 系统性能分析 ..................................................................................................7
3.2.1 系统安全性 ..........................................................................................7
3.2.2 数据完整性 ..........................................................................................7
3.2.3 系统可扩展性 .......................................................................................8
3.3 系统流程分析 ..................................................................................................8
3.3.1 系统登录流程 .......................................................................................9
3.3.2 信息添加流程 .....................................................................................10
3.3.3 信息删除流程 .....................................................................................10
4 系统设计...........................................12
4.1 系统概要设计 ................................................................................................12
IV
4.2 系统功能结构设计 ........................................................................................12
4.3 数据库设计 ....................................................................................................13
4.3.1 数据库 E-R 图设计.............................................................................13
4.3.2 数据库表结构设计 ............................................................................15
5 系统实现...........................................18
5.1 赞助企业管理 ................................................................................................18
5.2 活动信息管理 ...............................................................................................18
5.3 场地信息管理 ...............................................................................................19
5.4 新闻稿信息管理 ............................................................................................19
6 系统测试 ...........................................20
6.1 本系统测试 .................................................................................................20
6.1.1 登录功能测试 .....................................................................................20
6.1.2 修改密码功能测试 .............................................................................21
6.2 测试结果分析 ................................................................................................21
结 论...............................................22
参考文献.............................................24
致 谢...............................................25