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trunkswd said:
G2ThaUNiT said:

Immediate one that comes to mind is the Xbox One. Console was “dead” before it even launched. Keep the Kinect 2.0 as an optional accessory but get rid of the Kinect requirement to bring the price down to $399 at launch, the entire showcase presentation of the console be focused exclusively on games rather than it being entirely about being a multimedia device, drop the online DRM that limited game sharing/resale, give it a proper console associated name rather than “One”

I also wouldn’t allow for Sony to get CoD marketing that gen, keep a closer on eye on 343 and don’t let the disaster that was Halo MCC happen along with Halo 5 pretty much ruining your biggest IP. And after Insomniac finished Sunset Overdrive, accept the Marvel Spider-Man deal and partner with Insomniac again to make it exclusively.

Would it have saved the Xbox One from being demolished? Probably not as there would still be a major first party issue throughout most of the gen outside of that first year, but that would’ve gotten at least an extra 10-15 million units in console marketshare, if not more just by having a completely positive pre-launch announcement.

I would add launching it a year earlier with Halo 4 as a cross gen launch title. So it would have a year headstart over the PS4 like the Xbox 360 did with the PS3. 

Absolutely! Or even make it next-gen exclusive to really drive home launch sales. While a divisive title, there was no denying how graphically insane Halo 4 looks on the 360. Can't imagine how it would've looked if it was made only for Xbox One hardware rather than for a last-gen console that was already well on its way out.

What a turnaround the Xbone could've had lol. I know so many that immediately declared they were getting a PS4 after the Xbox One showcase lmao. I can't imagine what a proper successor to the 360 while also launching a year earlier like the 360 would've accomplished.

I would also throw in something that happened several years earlier but had lasting effects. Not shutting down Ensemble Studios in 2009. They were deep in development on the Halo MMO, were about to move into a new state of the art headquarters, were forecasting incredibly high numbers since Halo was still one of the biggest IPs in gaming at the time. That MMO could've been highly lucrative on the Xbox One. What a missed opportunity.



You called down the thunder, now reap the whirlwind