There are many Examples I can think of here, many JRPG's (Metaphor Refantazio's insane length padding) and Western open world (Assassin's Creed Vallhalla with mediocre bloat 700+ collectibles) and so many others. And another question, do you have any games you can list that would be improved by being shorter?
My thoughts:
Metaphor Refantazio, FF Remake, Rebirth, Tales of Arise, Lies of P, Hogwarts Legacy, Red Dead Redemtion 2, God Of war Ragnarok and even Ghost Of Tsushima are examples of relatively recent enough games that would be greatly improved were they shorter experiences with some of the fat cut off.
FF remake and Rebirth. They intentionally put you in set back situations, like falling into a ravine and spending a half hour to escape for no other reason than to extend length and they do it often, to a lesser degree having you get trapped and put into a panic room like scenario to escape or both, falling into a trap and this does not feel like meaningful progression, why not just add in foward progression in place of this... why is this the best you can come up with for content. It's a shitty way to pad for length. Rebirth could be said to be bloated but it escapes that cause it's so fun, the issue is the ammount of content you have to learn new sets of mechanics for with no common design language between some of the mini games. And then there is the issue of slowing you down by having to slowly climb a ladder every five feet or having to move into a slowed down narrow paths and even further it slows your character right down for periods of time during dialogue. Every little things seems to be to slow you down in Remake, Rebirth fixes much of that until the end where it picks it up again. And like all JRPG's it doesn't know when to end or how to make an ending without drawing it out and knowing what fat to cut.
I find this game to be the worst of padding for length and bloating for scope at the same time. This and Meaphor have prompted me to now check how a games pace is handled from let's play videos before I buy, likely this will get me spoiled but it's worth not having my time wasted in such frustrating ways. Reviewers need to have a section alongside the big aspects like Music, combate etc where it mentions the games pacing and how it respects your time or not, and call these devs out.
Last edited by LegitHyperbole - 1 day ago