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Showing results

Hunspell binary for Windows 64-bit

8 2 Updated Sep 17, 2023

A modern Minecraft Exporter

Java 70 10 Updated Feb 24, 2025

CommonMCOBJ is a spec to allow Minecraft OBJ exporters to provide extra metadata about the source world and OBJ (that would otherwise be lost) in a standard way.

9 1 Updated Oct 29, 2024

USD Working Group assets

Python 227 37 Updated Feb 7, 2025

BirdNET analyzer for scientific audio data processing.

Python 978 172 Updated Mar 12, 2025

A website with interesting data for Somerville residents

HTML 6 3 Updated Jun 23, 2016

A mod which eases the exporting of Minecraft worlds into Blender and similar software.

Java 106 9 Updated Mar 6, 2025

Mesh optimization library that makes meshes smaller and faster to render

C++ 6,089 522 Updated Mar 18, 2025

Easy-to-use, VR-enabled desktop application for creating models for 3D printing

C++ 10 Updated Dec 7, 2024

Real-time GPU path tracing with an OpenUSD Hydra render delegate

C++ 544 36 Updated Jul 31, 2024

A collaboration friendly studio for NeRFs

Python 9,984 1,376 Updated Mar 18, 2025

NormalMap Generator Online

JavaScript 467 113 Updated Feb 7, 2025

Repo for KickstartRT demo application

C++ 50 5 Updated Dec 8, 2022

KickstartRT SDK

C++ 197 12 Updated Dec 8, 2022

Exports models from Minecraft for 3D printing or rendering

C++ 14 1 Updated Sep 18, 2022
Makefile 123 25 Updated May 21, 2020

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…

GLSL 2,006 184 Updated Mar 17, 2025

All of the figures and notebooks for my deep learning book, for free!

Jupyter Notebook 467 138 Updated Apr 29, 2024

C++ library to read/write Truevision TGA/TARGA files

C++ 28 11 Updated Sep 20, 2023

A C++ library for reading and writing Minecraft "Anvil" files

C++ 30 12 Updated Apr 5, 2020

Minecraft v1.21 HD PBR resource pack. Works with Java and Bedrock shaders.

TypeScript 124 5 Updated Mar 16, 2025

A collection of cybersickness reduction techniques for the Unity game engine.

C# 48 3 Updated Jul 9, 2020

Maya Python script to convert Mineways-generated Phong shaders into PxrSurface shaders for use with Renderman.

Python 3 Updated Apr 11, 2020

A barebones sample application to get you jump started with DirectX Raytracing (DXR)!

C++ 402 52 Updated Jan 27, 2020

Vanilla Normals made compatible with SEUS renewed (and other PBR minecraft shaders) for Minecraft < 1.13

118 37 Updated May 24, 2020

Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller

C 991 113 Updated May 6, 2021

Blazingly fast world manipulation for artists, large networks and developers: https://www.spigotmc.org/resources/13932/

Java 315 228 Updated Jun 2, 2022

Javascript Implementation of OpenSceneGraph [DISCONTINUED] Website archived https://cedricpinson.github.io/osgjs-website/

JavaScript 794 203 Updated Apr 23, 2020

Loads a triangle mesh file and displays it in a WebGL canvas with decent lighting and controls

JavaScript 3 Updated May 12, 2016

C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998

C++ 529 135 Updated Nov 4, 2016
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