A Lexer and Parser for Valves Data Format (known as vdf) written in Go
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Updated
Dec 14, 2024 - Go
A Lexer and Parser for Valves Data Format (known as vdf) written in Go
Kero is a Source Engine game engine client implementation written in Go.
A custom Source Engine level editor written in Go
Source Engine network client protocol implementation. Join Source Engine games as a real client
Steam ID, VDF & API helpers
A Source Engine BSP Renderer written in Go.
A Prometheus exporter for Steam game servers
Set of core utilities for Source Engine tool development, written in Go
Source engine filesystem manager
Go package for parsing Source Engine textures (.vtf)
GoRcon is an abstraction layer to map common rcon functionality from various games to a unified api (grpc/rest) while also providing local management functionality to make running game servers easier. This allows the use as a rcon connector for both client tools and cloud solutions like the PlayNet BanList.
Implementation of Source RCON protocol
The Go implementation of Valve's Master Server Query Protocol
Go package for parsing Source Engine StudioModel formats (.mdl, .vtx, .vvd, .phy)
Source engine KeyValue format parser (e.g. gameinfo.txt, vmt, vmf)
Golang package for parsing .vmt Valve Material files
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