Final Cut Pro User Guide for Mac
- Welcome
- What’s new
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- Intro to importing media
- If it’s your first import
- Organize files during import
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- Import from Image Playground
- Import from iMovie for macOS
- Import from iMovie for iOS or iPadOS
- Import from Final Cut Pro for iPad
- Import from Final Cut Camera
- Import from Photos
- Import from Music
- Import from Apple TV
- Import from Motion
- Import from GarageBand and Logic Pro
- Import using workflow extensions
- Record into Final Cut Pro
- Memory cards and cables
- Supported media formats
- Import third-party formats with media extensions
- Adjust ProRes RAW camera settings
- Import REDCODE RAW files
- Import Canon Cinema RAW Light files
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- Intro to effects
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- Intro to transitions
- How transitions are created
- Add transitions and fades
- Quickly add a transition with a keyboard shortcut
- Set the default duration for transitions
- Delete transitions
- Adjust transitions in the timeline
- Adjust transitions in the inspector and viewer
- Merge jump cuts with the Flow transition
- Adjust transitions with multiple images
- Modify transitions in Motion
- Add adjustment clips
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- Add storylines
- Use the precision editor
- Conform frame sizes and rates
- Use XML to transfer projects
- Glossary
- Copyright and trademarks

Intro to complex masks in Final Cut Pro for Mac
With the Draw Mask effect, you can draw complex masks using splines. Splines are vector-based curves that allow for complex, customized shapes. There are two spline drawing methods:
Bezier splines: Bezier splines are good for drawing shapes for illustration. The controls used to manipulate Bezier splines are similar to those found in many other drawing and compositing apps. Bezier controls lend themselves to the creation of precise, detailed shapes. Tangent handles adjust the curvature of the shape on either side of the control point, defining the surface of the shape.
B-Splines: You can also use B-Splines to draw shapes. Unlike Bezier splines, B-Splines are manipulated using only points—there are no tangent handles. Furthermore, the points themselves do not lie on the surface of the shape. Instead, each B-Spline control point is offset from the shape’s surface, magnetically pulling that section of the shape toward itself to create a curve. By combining the influence of multiple B-Spline points, you can create different curves. B-Splines are extremely smooth—by default, there are no sharp angles in B-Spline shapes, although you can create sharper curves, if necessary. Because B-Spline controls are so simple, they’re easy to animate and manipulate.
You can also draw masks with linear control points, which are connected by straight lines. Linear control points are also known as corner points. You can convert control points between linear (corner) points and smooth (Bezier) points at any time.

Note: By default, the Draw Mask is set to draw with Bezier shapes. If you prefer to draw your mask with linear or B-Spline shapes, you can adjust this setting in the Video inspector before you get started.
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