Computer Science > Computer Vision and Pattern Recognition
[Submitted on 4 Dec 2019 (v1), last revised 3 Jun 2021 (this version, v4)]
Title:3D Hand Pose Estimation via Regularized Graph Representation Learning
View PDFAbstract:This paper addresses the problem of 3D hand pose estimation from a monocular RGB image. While previous methods have shown great success, the structure of hands has not been fully exploited, which is critical in pose estimation. To this end, we propose a regularized graph representation learning under a conditional adversarial learning framework for 3D hand pose estimation, aiming to capture structural inter-dependencies of hand joints. In particular, we estimate an initial hand pose from a parametric hand model as a prior of hand structure, which regularizes the inference of the structural deformation in the prior pose for accurate graph representation learning via residual graph convolution. To optimize the hand structure further, we propose two bone-constrained loss functions, which characterize the morphable structure of hand poses explicitly. Also, we introduce an adversarial learning framework conditioned on the input image with a multi-source discriminator, which imposes the structural constraints onto the distribution of generated 3D hand poses for anthropomorphically valid hand poses. Extensive experiments demonstrate that our model sets the new state-of-the-art in 3D hand pose estimation from a monocular image on five standard benchmarks.
Submission history
From: Yiming He [view email][v1] Wed, 4 Dec 2019 10:13:06 UTC (3,819 KB)
[v2] Wed, 11 Mar 2020 08:57:48 UTC (2,874 KB)
[v3] Thu, 12 Mar 2020 13:28:50 UTC (2,874 KB)
[v4] Thu, 3 Jun 2021 13:06:47 UTC (4,235 KB)
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